So I’ve had a reasonably productive week this past week having made some nice progress. I’m a fan of lists so here is a list of stuff I got done this week:
- Sorted parallax scrolling including a workflow for asset creation
- Figured out how to use the mouse for both multitasking and acceleration, very near final completion
- Core damage functionality including animation swapping
- Created some more high animations and have nearly sorted all importing discrepancies
The best thing to come out of this week was a feeling that I’m actually starting to understand programming a lot more, evidenced in the fact that my frustration levels were much lower than seen in those previous. I’m also noticing that my Unity/2DToolKit workflow is improving making for much more efficient work.
There is certainly a heck of a lot more to be completed for the prototype but each week my confidence grows a little as I slowly but surely cross tasks off my list. I leave you now with a few images…