Hello there! I went on a little bit of a tangent this week and decided to try my hand at a rapid prototype. The game of choice was another I came up with as a game-idea-a-day idea and it simply tests the player’s knowledge of the alphabet. I know this may typically be coined as a child-focused game but I believe, much like the brain training games on the Nintendo DS, that it is something everyone can benefit from. The idea really took hold at work one day where I was having to alphabetise the graphic novel section of the store. I repeatedly found myself having to recite the entire alphabet in order to determine the order.
The aim of the game is to remove the balloons in the correct alphabetical order before the time runs out. They can be removed using the keyboard or the left mouse button. You are awarded points for each correct answer and successful round. I really enjoyed creating this and used some programming techniques that I’d never touched on in much detail before, so overall I think it was a success.
Keep in mind that this is a rapid prototype so it is only barely a proof of concept of what the game could be; visually and mechanically. There is plenty that I’d like to add and refine (double letter instances first and foremost) but I think I’ve done pretty well in the 3 days or so that I spent working on the game. I definitely think it would make a neat little app for the mobile devices so that’s something I’ll keep in mind for the future. If you’d like to play it click on the image below.
I haven’t decided whether to continue refining this game or to move on to another prototype for next week. I’d love to hear what you guys think though, even if it’s just a means for me to test how long to set the timer.
On a completely unrelated note at Indie Sandwich I’ve started a new blog/journal thing called EXP Share where I document my experiences playing Starcraft 2. I’ve started as a total noob and am hoping to improve tenfold. I’m pretty excited about it so if you’d like to check it out you can do so here.