1GAM April – :S

Standard

So the month is over and while I do have a game, it’s not quite at the level I was aiming for. Of course I can’t beat myself up about it – it’s just part of learning. By the end of the month my enthusiasm was seriously waning and it’s more than likely this is why I haven’t achieved as much as I had hoped.

I had a goal to get animations working but ran out of time to get them to a point I felt comfortable with. I did however get some sound and GUI art in which has helped add a smidgen of much needed polish.

The game needs lots of testing. Unfortunately I ran out of time, and made progress too slowly to for it to be feasible  I’ve made some little tweaks based on the feedback of a few helpful family members but it is for the most part untested. Basically this means I have no idea if it’s too hard, too easy, or honestly if it even makes sense to anyone beside me… That said, should you play it I’d love some feedback!

There are a few graphical bugs that I have been, annoyingly, unable to squash and it overall needs a lot of refinement but hey it resembles a game so I can’t be too unhappy!

Main Menu

Click to Play

In more exciting news I got a macbook this month so if things go well I’ll have an iphone game to show off next month!

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