#1GAM November – Perspective

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Hey there!

I had somewhat of a hiccup at the start of the month and had a lot of trouble coming up with an idea. I struggled for a couple days and finally inspiration hit and I’ve been hard at work on ‘Perspective.’

I’m trying to make a brain training sort of game using an idea often seen in IQ tests where you are given an image of a 3D shape and then need to figure out what a particular 2D side looks like. A big goal is to try and make players feel good about playing and trying to improve; I don’t love how Nintendo’s Brain Training series can leave you feeling a little stressed and down on yourself so I will do my best to achieve the opposite.

So at the moment the player can use the buttons, WASD or the arrow keys to rotate the shape until it matches the one displayed in the top right corner. To help players out I’ve also added a second camera at the top left which gives a different viewing angle of the shape.

Give it a play and let me know what  you think, still a little buggy but the main concept is there.

Click to play

Click to play

So far I’ve been using 3D for the first time in ages and experimenting with multiple cameras and I’m enjoying it thus far.

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2 thoughts on “#1GAM November – Perspective

  1. ioraelosi

    So you had a ‘hiccup’ for a couple of days and came up with something this good… Different strokes. I haven’t noticed any bugs – yet. I’m guessing the full game will have more complex shapes. Great, great game.

    • Well it can get a bit stressful when you have a limited dev timeframe and you go into the month without an idea at all. I lost a few days just thinking/trying out ideas. Yeah more shapes are the goal, thanks for the kind words 😀

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